Woodrothe is primarily a town centered on the export of lumber to its sister cities to the east. It is a quiet town, where many days pass and little changes.
Est. Population: 1,000; perhaps 50 of the townsfolk aren’t athlan.
Important figures: Lord Damanys, Sir Sethimbul
Traits: Exports a good deal of lumber, known for its loom (but only by its own people). The atmosphere of Woodrothe is fitting for anyone who desires quiet, private living.
History of Woodrothe
The town was established in 566 CY by a grieving bard named Jev Pedyr. Jev moved from Eastenlave to the fringes of the Pale Hinterlands after the death of his wife. He adopted a group of aimless highwaymen en route who listened to him spin legends and stories of his life. The highwaymen were said to have robbed Jev but returned his possessions to him after hearing him speak. Jev and the Highwaymen eventually located the grove that would become the town of Woodrothe. Each highwayman offering a trade to help build the town. Eventually, their families also found hearth in Woodrothe and settled.
Woodrothe eventually became a lumber village, exporting wood from the hinterlands to nearby cities and nomads, who would use the wood to establish stationary homes. Ethryn from woodlands near closely watched the Athlans for years until establishing contact. The peaceful nature of both Ethryn and Athlan enabled them to exchange knowledge of flora, fauna, and culture.
Jev Pedyr left Woodrothe upon reaching old age, and was never heard from again, although it’s rumored that he died deep within the heart of the Hinterlands after seeking an Ethryn cure for an illness. The town would go on to host a temple of Aureat after missionaries of the Gilded God came from Anasra’s sister cities.
Most recently, Woodrothe suffered a lycanthrope attack and numerous sightings of lycanthropes by the public. The threat of lycans warranted increasing the defenses of the town, which was obliged by Lord Modrel, chief paladin of the Gilded Hand knights in Athlacca. The citizens are taxed on an income-basis of 5% for the knights’ services (but pardoned from the tax are the clergy of Aureat). Danger within Woodrothe has lessened to the point of void, but merchants, missionaries, and other travelers typically hire a knight or two when moving in and out of the town’s fringes.
Lord Damanys, Sacred Hand of Aureat. Lord Sethimbul acts as ringleader of the Gilded Hand knights who are currently posted in Woodrothe; Sethimbul has special permissions if Woodrothe ever sees defensive emergency.
Important Locations in Woodrothe
The Church of Aureat
The temple of Aureat is the most ornate-looking structure in all of Woodrothe. Its exterior features numerous stained windows, which show the outside warmth in the twilight hours. Its interior is typical of a chruch of Aureat; lots of golden hues and ornate tapestries. The altar is a standard token of Aureat; four woven ellipses beneath a star. The star floats above the altar and is covered with rhinestones, which shine with brilliance and variance in the morning sun’s light.
The church has a memorial field to the dead located on a knoll a couple minute’s stroll west of the building. Graves can be found grouped in familial circles. The grave site is enclosed by a four-high wooden fence.
This stone building is the meeting place of the Gilded Knights. As its membership is small, the building is equally as small. The place has only been occupied for about a year — prior to the Knights occupying the town, it was a warehouse for unused lumber supplies. Lord Sethimbul works from within, mostly dealing with letters or serving as a council head or the other five knights who work under him.
Fabric and assorted materials are supplied to the market through the loom. Clothing produced by the loom’s seamstresses are held in high regard for quality and appearance. The wool used from the loom’s sheep farm is especially soft and occasionally treated with an alchemical oil known to the townspeople to only be made in the sister cities. Leatherworkers are responsible for outfitting the town watch with red-sewn cuirasses, bracers and boots. Commissions for large-scale projects are mainly sought after by the clergymen, who seek beautiful tapestries for the Church.
Alongside the stream that runs through the center of the town, there is a mill that stands to work lumber brought in by the lumberjack families. Engineered to split wood by watermill, the mechanism uses the stream’s steady flow to split logs both vertically and horizontally. The mill is run by the fathers of the lumberjack families, Deemer Lahkstrod, Winton Black, and Ward Owen. Their many sons are often found west of Woodrothe, splitting trees and hauling off the lumber on horse-drawn carts back to the mill. Most of the wood is exported to Ingledye, Reculver, and Athlacca.
The small circular nook on the eastern end of town is Woodrothe’s market. This is usually the most populated area of the settlement, as many of the townspeople come to commune and find whatever service it is they’re looking for.
Tools and non-perishable goods can be found here. The store is owned and operated by Ethbert, a perceptive man who previously sought an important heirloom on travels throughout Wilcale. He gave up on finding it, but acquired many other trinkets and valuables along the way. He decided to settle in Woodrothe and sell them for high prices. With the money earned came ambition to run a store. The store is two tiers high, and only the lower floor may be browsed.
Not a shop per se, the builder’s guildhouse is an organized center for the lumber families of the town. Contracts and woodwork training can be sought and found here. Those from out of town often seek the guildhouse to make large orders for a superior elsewhere.
A large brick chimney rises from the heart of the slaughterhouse, clouding the market with the scent of cooked and spiced meat. Pork and poultry are a common delicacy and core of the Woodrothian’s diet. Beef is imported from a next-town-over, but heavily salted and rarely in great supply or demand.
Trail Runners Coaches
A large stable surrounds the rear of this building, which is a traveling service for those who need to leave town with protection and/or space for possessions. Watchmen are on call for rare and expensive night trips through the forest, and even the coachmen are trained and armed to deal with threats.
Woodrothe’s only tavern is a small establishment, planned by tavernmaster Jacapo and built primarily by him as a sort of retirement spot. The hewn wood of the building gives warmth to its interior; a bar area spacious enough for the reaching 8 foot tall orc, and nearly a dozen booths and tables on its first floor. A cellar was constructed for storing goods below, and Jacapo ensures that the cellar has never seen the likes of a single rat.
Important Locations near Woodrothe
Broken flagstones and walls of moss-stone crumble litter this area nearly half of a mile west of town, suggesting that at some point a building or series of buildings once stood erected here. The decay of the structure is extensive, but the remaining architecture doesn’t look like it was built by athlans — at least not in recent history. Occasionally, Woodrothians (especially children) can be found here as visitors, but not many venture here since the lycanthrope attack nearly a year ago. Stories of an estranged outsider once taking the heath within as his home give the site its name.
The stream that runs through the center of town can be traced back to the East Wine River, many miles north of town. The stream is a trail of sorts to hunting sites nearby.